Systems

Scrasamax
7 Meta-Level Magic Skills By: Scrasamax

Inspired by good and bad LitRPGs

by Scrasamax
45xp
178 views
Scrasamax
How to Fish By: Scrasamax

A D20 System

by Scrasamax
50xp
699 views
Scrasamax
7 Uses for Beast Cores By: Scrasamax

Seven things a beast core can be used for.

by Scrasamax
75xp
782 views
1 HoH
Scrasamax
5/7 More Reasons Necromancy is Banned By: Scrasamax

follow up to Cheka

by Scrasamax
72xp
1 reply
815 views
Scrasamax
Of Potions By: Scrasamax

Seven ways to limit potion abuse, or preventing players from shotgunning three gallons of potions before a fight

by Scrasamax
75xp
752 views
1 HoH
Scrasamax
7 Alternate Versions of a Bag of Holding By: Scrasamax

As it says on the tin

by Scrasamax
99xp
1 reply
1039 views
1 HoH
Scrasamax
Dungeon Butler By: Scrasamax

spell list for a dungeon butler

by Scrasamax
50xp
1115 views
Scrasamax
With a Single Spell: Mage Armor By: Scrasamax

How to use a single spell as the centerpoint of a magic-using character

by Scrasamax
50xp
1010 views
Scrasamax
7 Things about Spawn Points By: Scrasamax

Places where monsters routinely appear are called spawn points, and yes, this is the DungeonVerse incorporating video game mechanics into a working magical infrastructure

by Scrasamax
50xp
1441 views
Scrasamax
Necromancy in the DungeonVerse By: Scrasamax

No, necromancy is not a normal part of the DungeonVerse, it is actively bad and vigorously opposed by all powers that be, and for a good reason

by Scrasamax
50xp
1 reply
1084 views
valadaar
101 Alchemical Mishaps By: valadaar

Not everything in alchemy goes as expected....

by valadaar
125xp
1 reply
1186 views
2 HoHs
Scrasamax
Beast Core Categories By: Scrasamax

A ranking system for monsters in the DungeonVerse

by Scrasamax
50xp
1228 views
Scrasamax
What is a Warren By: Scrasamax

A Warren is what happens when a concept, abstract, or ideal becomes embodied through magic, and accordingling becomes a place and a source of magic power

by Scrasamax
75xp
1562 views
1 HoH
Cheka Man
7 Secrets of Holding Power By: Cheka Man

Why do rulers and the nobles beneath them be able to hold power in the first place and be accepted? Well…..

by Cheka Man
41xp
1134 views
Scrasamax
Cookery in the DungeonVerse By: Scrasamax

a cooking system for the DungeonVerse

by Scrasamax
75xp
1 reply
1794 views
1 HoH
Scrasamax
Crafts and Trades People of the DungeonVerse By: Scrasamax

It is no great secret, the Gyre is a place of terrible power, it bestows dark blessings and dark gifts to those who explore it. There is a thematic element of the student spending time isolated in the wild, free from distraction and civilization, and they hone their skill. Now these are almost always swordsmen or mystics who sit under waterfalls for days at a time.

The Gyre is a potent wilderness, and what skills are practiced there grow sharp with disquieting speed.

The cost is just risking your life.

Plenty of people venture in and never come out.

It is worth a second thought if you're a craftsman or artisan. Is the Gyre worth risking everything?

by Scrasamax
50xp
1432 views
Cheka Man
7 Economies By: Cheka Man

The Economy cannot be fought like a monster or spoken with like an NPC, but it is still important to your gaming world.

by Cheka Man
42xp
1206 views
Scrasamax
7 Dungeon Esoterica By: Scrasamax

aka 7 dungeon mystical processes only understood by those versed in Dungeon Gnosticism (dungeonology or lacumancy)

by Scrasamax
40xp
1462 views
Scrasamax
What is a Dungeon Core By: Scrasamax

Its a Philosopher's Stone

by Scrasamax
50xp
1365 views
Scrasamax
Of Monsters and Mana By: Scrasamax

A treatise on the fundamental nature of mana, magic, and monsters in the DungeonVerse

by Scrasamax
75xp
1791 views
1 HoH